Virtual Production
Real-Time Virtual Sets for Live Events
Green screen studios, AR environments, and real-time virtual production — built on-site at your conference, product launch, or broadcast studio. Put a car in the desert, a speaker on the moon, or your brand inside any world you can imagine — all live, all real-time.
Real-Time
Rendering
4K
Output
Unreal
Engine
The Challenge
Physical Stages Have Physical Limitations
You want to launch a car in the desert, but your event is in a convention center. You want a speaker presenting from a futuristic cityscape, but you're in a hotel ballroom. Physical sets are expensive, take days to build, and you get one look — no changes once it's up.
Physical Set Costs
Building a custom set for one event costs tens of thousands. A car launch backdrop, a branded environment, or a themed stage — it's built, used once, and thrown away.
Setup & Teardown Time
Physical sets take 2-3 days to build and a full day to strike. In venues with tight load-in windows, that's time and money you don't have.
One Look, No Changes
Once a physical set is built, you're locked in. Want to change the background between sessions? Want different environments for different speakers? Not possible.
Technical Specifications
Virtual Production Capabilities
Unreal 5
Render Engine
4K 60fps
Output
Real-Time
Compositing
Mo-Sys
Tracking
Perfect For
Who Needs Virtual Production?
Automotive Launches
Place a vehicle on stage with a photorealistic virtual desert, mountain road, or cityscape behind it. Change environments between models in seconds — no physical set changes needed.
Conference Studio Buildouts
Transform a corner of your exhibition hall into a broadcast-quality virtual studio. Branded environments, dynamic backgrounds, and professional presenter setups for keynotes and interviews.
Product Reveals
Launch phones, laptops, watches, or any product inside an immersive AR environment that reacts to the product in real time. Exploded views, feature callouts, and 3D animations — all live.
Pharma & Medical
Present clinical data, molecular structures, and medical devices inside 3D AR environments that speakers can interact with during live presentations.
Broadcast & Talk Shows
Virtual sets for recurring broadcast shows, interview formats, and news-style programming. Change the set between segments without touching a single piece of physical scenery.
Brand Activations
Immersive brand experiences where guests step into virtual worlds, interact with AR content, and create shareable moments — all captured and streamed live.
Our Solution
Real-Time Virtual Production Pipeline
Unreal Engine-powered environments rendered live on set
Professional Green Screen Studio
Precision-lit cyclorama walls with even chromakey coverage. Whether we build it on-site at your venue or you come to our studio, the green screen is calibrated for flawless real-time keying with zero spill.
Unreal Engine Rendering
Photorealistic 3D environments rendered in real time using Unreal Engine. Camera tracking data feeds directly into the render engine so virtual backgrounds move naturally with camera movements — no post-production needed.
AR Object Integration
3D products, data visualizations, and animated elements placed into the live camera feed. Presenters interact with virtual objects that the audience sees composited seamlessly into the real environment.
Camera Tracking & Compositing
Mo-Sys or Stype camera tracking systems feed positional data to the render engine in real time. As the camera pans, tilts, or zooms, the virtual environment responds exactly as a physical set would.
How It Works
From Empty Room to Any World — Live
1
Environment Design & Pre-Visualization
We work with your creative team to design the virtual environment in Unreal Engine. You approve the look, camera angles, and lighting before event day. Revisions are instant — no rebuilding physical sets.
2
On-Site Studio Build
Our team installs the green screen cyclorama, precision lighting, camera tracking systems, and rendering hardware at your venue. Full technical rehearsal with talent ensures every camera position and compositing layer is perfect.
3
Live Real-Time Production
During the event, presenters perform on the green screen stage while Unreal Engine renders the virtual environment in real time. Camera tracking ensures the background moves naturally. The composited output is indistinguishable from a physical set to your audience.
4
Multi-Environment Switching
Between sessions or segments, we switch virtual environments in seconds. Morning keynote in a desert? Afternoon panel in a futuristic cityscape? Evening awards in a branded ballroom? All from the same physical green screen stage.
Learn More
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